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- This is version 2.4 of yakIcons, a free shareware C++ library for
- fast vga graphics animation optimized for game design (specifically
- tiled backgrounds a la the Keens, Ultimas, etc). Also includes
- archive class (put all data in one archive by file), joystick routines,
- ververy extensive mouse support (gadgets, switches, sliders, buttons,
- shuffleable sizeable layerable windows (woo!), and loads and loads and
- loads of stuff. If you're into games programming and not into heavy
- bit-by-bit assembly, it's not a bad way to go.
-
- Note:: this was updated a little haphazardly, so the file "yakpcx.cpp"
- is missing from many of the .prj files... just insert it and you
- should be fine.
-
- Requires BC++ 3.1, but I've heard of other folks having great luck with
- other compilers.
-
- -->VPutz
-
-